this.hitTestPoint true
s1.hitTestPoint true
s2.hitTestPoint true
s3.hitTestPoint true
s4.hitTestPoint true
s5.hitTestPoint true
s6.hitTestPoint true
s7.hitTestPoint true
s8.hitTestPoint true
s9.hitTestPoint true
mask.hitTestPoint true
masked.hitTestPoint true
getObjectsUnderPoint():
[object Sprite],[object Sprite],[object Sprite],[object Sprite],[object Sprite],[object Sprite],[object Sprite]
s1,s3,s5,s2,s4,s9,masked
